Stable 0.12.0

This release includes 617 commits

Construction and crafting menus

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Construction blueprints are easier to read, construction categories are reorganized, and nested crafting categories make long recipe lists less painful.

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NPC crafting

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Companions can craft for you through a new NPC crafting interface. Give them supplies, pick a recipe, and let the camp get work done.

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Map engine and performance

The map data overhaul adds dynamic reality bubbles, chunk loading, and multi-dimension support. Map loading, cache iteration, creature iteration, and mapgen now waste less time.

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Aircraft, jets, and hover vehicles

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Cargo planes, passenger planes, bikeplanes, wooden planes, F-35 and F-15E jets, jet engines, and hover parts expand what can fly or skim across the Cataclysm.

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Tanks and heavy vehicles

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Most of Tankmod is now in-repo. Tankers, hover tanks, hover APCs, tankbots, and the Beagle UGV also received new spawns, sprites, and balance work.

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Painting and vehicle colors

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Spray cans can paint vehicle parts, terrain, furniture, and items. Many vehicles now spawn with fitting color palettes, from police and construction fleets to farm vehicles, aircraft, military vehicles, and wooden planes.

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New locations

screenshots: #8835, #8742, #8688, #8621
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Trans Coast Logistics Centers, outlet malls, light industry sites, state police stations, military airfields, and military blacksites add more destinations worth planning a raid around.

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Labs and finales

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Labs are smaller and less samey, with new rooms, better loot, zombie admins, door override codes, new finales, and ice lab exclusive rooms.

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Old Guard doctor questline

The Old Guard doctor questline has revamped missions 1–5, new Old Guard equipment rewards, and fixes for the final mission path.

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Mutants and boss fights

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Military outposts, labs, and mutation paths gained new threats and rewards: new bosses, medical and alpha samples, an elf-a mutant, shadow stingers, stronger Large and Huge mutations, and a more viable Chimera path.

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More in-repo mods

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Arcana and Magic Items is now an in-repo mod. Geomagnetic storms can also charge player bionics as optional mod content.

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More quests, companions, and mounts

Wasp nests are rarer, the refugee center has a wasp exterminator quest, animals can train persistent bonuses, and combat mounts are available.

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Weapons and combat tuning

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Shotguns gained the DP-12 and pelletized ammo behavior, wearable guns arrived, cross-z melee is harder, and several launchers and rockets were tuned.

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UI and quality of life

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Look around and extended info menus show more useful details. Pickup, unload all, last spell recast, wait-time entry, map notes, and item tags also received cleanup.

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SDL3 and platform fixes

The SDL3 migration landed, bitmap font loading was fixed, mods can define loading splash images, and Android can use the legacy storage directory again.

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Bugfixes

More performance work

JSON Modding

Lua Modding

Mods

Other player-facing changes

Development, build, and docs

See the current comparison here: https://github.com/cataclysmbn/Cataclysm-BN/compare/v0.11.1...main