File descriptions
Here’s a quick summary of what each of the JSON files contain, broken down by folder. This list is not comprehensive, but covers the broad strokes.
data/json/
Filename | Description |
---|---|
achievements.json | achievements |
anatomy.json | a listing of player body parts - do not edit |
ascii_arts.json | ascii arts for item descriptions |
bionics.json | bionics, does NOT include bionic effects |
body_parts.json | an expansion of anatomy.json - do not edit |
clothing_mods.json | definition of clothing mods |
construction.json | definition of construction menu tasks |
default_blacklist.json | a standard blacklist of joke monsters |
doll_speech.json | talk doll speech messages |
dreams.json | dream text and linked mutation categories |
disease.json | disease definitions |
effects.json | common effects and their effects |
emit.json | smoke and gas emissions |
flags.json | common flags and their descriptions |
furniture.json | furniture, and features treated like furniture |
game_balance.json | various options to tweak game balance |
gates.json | gate terrain definitions |
harvest.json | item drops for butchering corpses |
health_msgs.json | messages displayed when the player wakes |
item_actions.json | descriptions of standard item actions |
item_category.json | item categories and their default sort |
item_groups.json | item spawn groups |
lab_notes.json | lab computer messages |
martialarts.json | martial arts styles and buffs |
materials.json | material types |
monster_attacks.json | monster attacks |
monster_drops.json | monster item drops on death |
monster_factions.json | monster factions |
monstergroups.json | monster spawn groups |
monstergroups_egg.json | monster spawn groups from eggs |
monsters.json | monster descriptions, mostly zombies |
morale_types.json | morale modifier messages |
mutation_category.json | messages for mutation categories |
mutation_ordering.json | draw order for mutation and CBM overlays in tiles mode |
mutations.json | traits/mutations |
names.json | names used for NPC/player name generation |
overmap_connections.json | connections for roads and tunnels in the overmap |
overmap_terrain.json | overmap terrain |
player_activities.json | player activities |
professions.json | profession definitions |
recipes.json | crafting/disassembly recipes |
regional_map_settings.json | settings for the entire map generation |
road_vehicles.json | vehicle spawn information for roads |
rotatable_symbols.json | rotatable symbols - do not edit |
scent_types.json | type of scent available |
scores.json | scores |
skills.json | skill descriptions and ID’s |
snippets.json | flier/poster descriptions |
species.json | monster species |
speech.json | monster vocalizations |
statistics.json | statistics and transformations used to define scores and achievements |
start_locations.json | starting locations for scenarios |
techniques.json | generic for items and martial arts |
terrain.json | terrain types and definitions |
test_regions.json | test regions |
tips.json | tips of the day |
tool_qualities.json | standard tool qualities and their actions |
traps.json | standard traps |
tutorial.json | messages for the tutorial (that is out of date) |
vehicle_groups.json | vehicle spawn groups |
vehicle_parts.json | vehicle parts, does NOT affect flag effects |
vitamin.json | vitamins and their deficiencies |
selected subfolders
data/json/items/
See below for specifics on the various items
Filename | Description |
---|---|
ammo.json | common base components like batteries and marbles |
ammo_types.json | standard ammo types by gun |
archery.json | bows and arrows |
armor.json | armor and clothing |
bionics.json | Compact Bionic Modules (CBMs) |
biosignatures.json | animal waste |
books.json | books |
chemicals_and_resources.json | chemical precursors |
comestibles.json | food/drinks |
containers.json | containers |
crossbows.json | crossbows and bolts |
fake.json | fake items for bionics or mutations |
fuel.json | liquid fuels |
grenades.json | grenades and throwable explosives |
handloaded_bullets.json | random ammo |
melee.json | anything that doesn’t go in the other item jsons, melee weapons |
migration.json | conversions of non-existent items from save games to current items |
newspaper.json | flyers, newspapers, and survivor notes. snippets.json for messages |
obsolete.json | items being removed from the game |
ranged.json | guns |
software.json | software for SD-cards and USB sticks |
tool_armor.json | clothes and armor that can be (a)ctivated |
toolmod.json | modifications of tools |
tools.json | tools and items that can be (a)ctivated |
vehicle_parts.json | components of vehicles when they aren’t on the vehicle |
data/json/items/comestibles
data/json/requirements/
Standard components and tools for crafting
Filename | Description |
---|---|
ammo.json | ammo components |
cooking_components.json | common ingredient sets |
cooking_requirements.json | cooking tools and heat sources |
materials.json | thread, fabric, and other basic materials |
toolsets.json | sets of tools commonly used together |
uncraft.json | common results of taking stuff apart |
vehicle.json | tools to work on vehicles |
data/json/vehicles/
Groups of vehicle definitions with self-explanatory names of files:
Filename |
---|
bikes.json |
boats.json |
cars.json |
carts.json |
custom_vehicles.json |
emergency.json |
farm.json |
helicopters.json |
military.json |
trains.json |
trucks.json |
utility.json |
vans_busses.json |
vehicles.json |